Contemporary Japan is often called a culture of fads, and its anime industry is no exception. But major, influential trends in Japan’s anime community are typically long lasting, and not exclusionary. For example, Sunrise Studios led a trend of giant robot anime during the late 1980s. The “moe” wave has arguably been growing since the 1980s when Akihabara Electric Town began to turn into Akihabara Otaku Town.

And the anime industry has been in a trend of producing bishoujo game anime adaptations for the past years. However, even though the era of Sunrise Robots has largely passed, there are still giant robot anime being produced and released. Although we’re seem to be in the a moe/bishoujo anime trend, there are still dark and morbid productions like the Fullmetal Alchemist Brotherhood, Kurokami or Shikabane Hime, and some years ago, Hellsing, Speed Grapher, and Ergo Proxy were produced and released. At the same time, although bishoujo anime are tremendously popular in Japan’s fan community, shounen anime like One Piece still earn more, sell more, and are watched by more Japanese viewers.

Major trends in Japan’s anime community undoubtedly influence what gets produced and what becomes popular. But trends in Japan’s anime industry don’t seem to inhibit diversity. The consumer market for anime in Japan is big enough and diverse enough to support a constant variety of anime and manga.

In America, certain varieties of anime are not popular, and may never be popular. But Japan continues to produce shoujo, family, and bishoujo anime during times when sci-fi and robot anime are popular. Although “moe” is very popular among Japanese fans, there are still anime and manga being released to great success which don’t target and appeal to “moe” fans.

There seems to be two primary motivations behind the creation and publication of anime and manga in Japan. First, titles that appeal to the prevailing interest will get produced. When there’s a market for giant robot anime, there will be giant robot anime. When romantic dramas are popular, there will be many entries in that genre.

In past years several were released, Green Green, Popotan, Yami to Boushi to Hon no Tabibito, Wind ~A Breath of Heart~, HaniHani, KimiNozo, Kita e, Kakyusei 2, Lamune, Canvas 2, To Heart 2, and many others. Second, quality works will continue to be produced.

However, at the same time anime series like Mushishi are produced because they are outstanding works, and shows like Black Cat and Gaiking: Legend Of Daiku-Maryu get produced because there is fan interest in them.

In the end, the trends in Japan’s anime community can increase the odds of a work being produced or becoming successful, but don’t think that prevailing trends in Japan’s anime and manga community significantly limit the probability of a work being released or becoming popular. More at: AN

2 Comments

  • stukasa says:

    I think that’s true about every form of entertainment. If you look at video games, certain genres become more or less popular over time. Sometimes a popular game will spark interest in a genre and create lots of ‘imitation’ games. The same thing is true for movies and television and music. Whatever is popular now, you will end up seeing more of it because 1) producers want to make a profit so they stick with a genre they know is popular, and 2) since a genre is popular, that means more people like it, therefore more people will be interested in creating something for that genre (positive feedback loop).

  • ware4me says:

    Yeah… that happens everywhere, specially if there is good money involved :3:

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